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Viewing outcome relationships between CMPR 168 - OBJECT-ORIENTED PROGRAMMING and 142 - Computer Games and Simulation Design

Last approved: Tue, 28 May 2024 14:57:48 GMT

Last edit: Tue, 28 May 2024 14:57:46 GMT

142 - Computer Games and Simulation Design
CMPR 168 - OBJECT-ORIENTED PROGRAMMING
  • PLO 1: Students will demonstrate industry professional standards within their attitudes, conduct, ethics, and work. (including attendance, deadlines, copyright issues, and group interactions).
    • CLO 1: Define classes with data and functions to use in algorithms.
  • PLO 5: Students will demonstrate knowledge of basic principles of engaging human attention for entertainment and learning.
    • CLO 8: Solve I/O (Input/Output) operations for algorithms by using the standard I/O and I/O files.
  • PLO 9: Students will demonstrate the ability to accept criticism and improve their work based on the critiques of their peers.
Key: 1591