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Viewing outcome relationships between ARTS 271/CGSD 271 - DIGITAL IMAGING and 142 - Computer Games and Simulation Design

Last approved: Tue, 28 May 2024 14:54:39 GMT

Last edit: Tue, 28 May 2024 14:54:36 GMT

142 - Computer Games and Simulation Design
ARTS 271/CGSD 271 - DIGITAL IMAGING
  • PLO 1: Students will demonstrate industry professional standards within their attitudes, conduct, ethics, and work. (including attendance, deadlines, copyright issues, and group interactions).
    • CLO 2: Ability to defend aesthetic judgements and choices in own work.
    • CLO 3: Ability to analyze and criticize various aspects of artistic expression in the work of others.
  • PLO 2: Students will demonstrate entry-level workplace competencies using game design and production software.
    • CLO 5: Demonstrate understanding of characteristics and capabilities of various technologies (hardware and software) with respect to creative digital imaging.
  • PLO 4: Students will demonstrate entry-level modeling, rendering, and animation using standard production software.
    • CLO 5: Demonstrate understanding of characteristics and capabilities of various technologies (hardware and software) with respect to creative digital imaging.
    • CLO 7: Ability to use the above outcomes in the development and creation of expressive digital images.
  • PLO 7: Students will demonstrate knowledge of skills and responsibilities in various industry roles and career paths, including that of independent game developer.
  • PLO 9: Students will demonstrate the ability to accept criticism and improve their work based on the critiques of their peers.
    • CLO 2: Ability to defend aesthetic judgements and choices in own work.
    • CLO 3: Ability to analyze and criticize various aspects of artistic expression in the work of others.
Key: 1592