Preview Workflow

Viewing outcome relationships between CISS 160 - INTRODUCTION TO PROGRAMMING IN C# and 142 - Computer Games and Simulation Design

Last approved: Tue, 28 May 2024 14:54:49 GMT

Last edit: Tue, 28 May 2024 14:54:47 GMT

142 - Computer Games and Simulation Design
CISS 160 - INTRODUCTION TO PROGRAMMING IN C#
  • PLO 1: Students will demonstrate industry professional standards within their attitudes, conduct, ethics, and work. (including attendance, deadlines, copyright issues, and group interactions).
    • CLO 3: Evaluate the software development life-cycle to organize appropriate activities at various stages.
    • CLO 6: Gain confidence in ability to apply C# syntax to program logic requirements.
  • PLO 2: Students will demonstrate entry-level workplace competencies using game design and production software.
    • CLO 1: Analyze and select fundamental components of the C# programming language appropriate for a particular programming problem.
    • CLO 2: Construct effective computer algorithms to solve business-oriented computing problems.
    • CLO 5: Integrate Object Oriented Programming constructs into application development.
    • CLO 6: Gain confidence in ability to apply C# syntax to program logic requirements.
    • CLO 7: Propose alternative algorithms to solve programming problems.
    • CLO 8: Assemble a user interface that is intuitive to use for the user of the application.
  • PLO 7: Students will demonstrate knowledge of skills and responsibilities in various industry roles and career paths, including that of independent game developer.
    • CLO 3: Evaluate the software development life-cycle to organize appropriate activities at various stages.
  • PLO 9: Students will demonstrate the ability to accept criticism and improve their work based on the critiques of their peers.
Key: 1595