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History
May 28, 2024 by Cory Williams (cwilliam)
Viewing outcome relationships between
CGSD 222 - 3D GAME LEVEL DESIGN
and
142 - Computer Games and Simulation Design
Last approved:
Tue, 28 May 2024 14:58:08 GMT
Last edit:
Tue, 28 May 2024 14:58:06 GMT
Program Code
142 - Computer Games and Simulation Design
Course Code
CGSD 222 - 3D GAME LEVEL DESIGN
Learning Outcomes Relationships
PLO 1: Students will demonstrate industry professional standards within their attitudes, conduct, ethics, and work. (including attendance, deadlines, copyright issues, and group interactions).
CLO 6: Gain confidence in his/her critical-thinking and problem-solving skills related to game level designs.
PLO 2: Students will demonstrate entry-level workplace competencies using game design and production software.
CLO 1: Accurately create game level designs.
CLO 2: Apply lighting, materials, and mapping to accurately represent models.
CLO 3: Select appropriate shader files necessary for accurate representation and renderings
CLO 4: Design and create accurate 3D models using accepted practices.
CLO 5: Design and render realistic scenes with sound design principles.
PLO 4: Students will demonstrate entry-level modeling, rendering, and animation using standard production software.
CLO 1: Accurately create game level designs.
CLO 2: Apply lighting, materials, and mapping to accurately represent models.
CLO 3: Select appropriate shader files necessary for accurate representation and renderings
CLO 4: Design and create accurate 3D models using accepted practices.
CLO 5: Design and render realistic scenes with sound design principles.
PLO 8: Students will produce both entertainment games and serious games for their a professional portfolios.
CLO 1: Accurately create game level designs.
Key: 1603