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Viewing outcome relationships between CGSD 222 - 3D GAME LEVEL DESIGN and 142 - Computer Games and Simulation Design

Last approved: Tue, 28 May 2024 14:58:08 GMT

Last edit: Tue, 28 May 2024 14:58:06 GMT

142 - Computer Games and Simulation Design
CGSD 222 - 3D GAME LEVEL DESIGN
  • PLO 1: Students will demonstrate industry professional standards within their attitudes, conduct, ethics, and work. (including attendance, deadlines, copyright issues, and group interactions).
    • CLO 6: Gain confidence in his/her critical-thinking and problem-solving skills related to game level designs.
  • PLO 2: Students will demonstrate entry-level workplace competencies using game design and production software.
    • CLO 1: Accurately create game level designs.
    • CLO 2: Apply lighting, materials, and mapping to accurately represent models.
    • CLO 3: Select appropriate shader files necessary for accurate representation and renderings
    • CLO 4: Design and create accurate 3D models using accepted practices.
    • CLO 5: Design and render realistic scenes with sound design principles.
  • PLO 4: Students will demonstrate entry-level modeling, rendering, and animation using standard production software.
    • CLO 1: Accurately create game level designs.
    • CLO 2: Apply lighting, materials, and mapping to accurately represent models.
    • CLO 3: Select appropriate shader files necessary for accurate representation and renderings
    • CLO 4: Design and create accurate 3D models using accepted practices.
    • CLO 5: Design and render realistic scenes with sound design principles.
  • PLO 8: Students will produce both entertainment games and serious games for their a professional portfolios.
    • CLO 1: Accurately create game level designs.
Key: 1603